Each time a prominent awards ceremony draws close, there’s always a demand for introducing of new categories to acknowledge underappreciated efforts and delight the spirits of fans with niche passions.
My colleague made the case advocating for terror-themed awards. That would rule. So would board games, representing a passionate advocate's mission. But they will have to forgive me when I prioritize just as with other dedicated enthusiasts, there's a strong justification backing this proposal is the most urgent and significant. The demand is this: We need a classification for brain-teasing titles.
Categorizing Game Types
Categorizing art by genre is not a science; it’s very subjective, and typically start arguments concluding with vague boundaries. There’s a reason film award organizations don’t do it. However, it represents an unavoidable compromise within the realm of video games, showing incredible range it's challenging to consider them a single creative category.
For the full spectrum of gaming accomplishments to receive acknowledgment, and for games of all stripes to receive proper recognition, specific award classifications remain vital.
Current Gaming Award Categories
Prominent interactive entertainment events offer these award types recognizing Action, Action/Adventure, Role-Playing, Fighting, Sim/Strategy, plus athletic and racing experiences. Together, these six categories successfully include numerous genres, and you can find room accommodating various experiences.
Not so for logic-based experiences. No suitable classification appears to accommodate them. Think about these this year’s best games, each quite distinct: the architectural riddles in a particular game, the pulse-pounding block-matching of another game, thought-provoking social scenarios from additional release. What category would fit them among existing types? Unfortunately, nowhere.
Recognition Challenges
Numerous examples exist of brilliant puzzle games released every year without proper recognition at major award shows, if they accidentally match classification types such as Handheld titles, VR/AR Game, or the extremely competitive small studio competitions.
- A renowned logic title received no recognition completely that year
- Another creative title missed out during that ceremony
- Popular arranging title received no acknowledgment recently
- Just some logic titles managed to sneak into independent or mobile categories
Value of Brain-Teasers
Commonly they're small games, yet the craft behind logic titles carries substantial weight. Famous handheld logic titles count as most popular titles in the world maintaining this status for an extended period.
The iconic tile-matching title competes with popular creative games for the title of highest-selling title ever; it also contends as greatest title ever. Brain-teasers form essential building blocks for gaming as medium, and engaging with diverse game types.
Recommendation and Reasoning
Logic titles wouldn't face this problem. You could fill multiple candidates interesting, varied, worthy titles annually without trouble — or rather, with difficulty, because you’d have to leave many worthy titles.
To emphasize again, these are games without proper classification during prominent ceremonies. Logic title developers operate at the challenging frontier interactive creation, creating some of essential manifestations of the video game form. Just like movie stunt professionals, they warrant appreciation. Let’s not keep them waiting generations.